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Reference

Every perk (bonus) type, damage type, and character stat in Enshrouded, with descriptions.

Damage Types

8 entries
NameDescription
Cutting

Standard bladed slashing damage. One of the three base physical weapon damage types; highly effective against unarmored, fleshy, or lightly armored targets.

Piercing

Puncturing stab damage. One of the three base physical weapon damage types; penetrates armor and is highly effective at piercing enemy shields.

Blunt

Crushing bludgeoning damage. One of the three base physical weapon damage types; exceptionally effective against armored enemies, skeletons, and stone or Hallow Hall foes.

Fire

A highly destructive element against most vegetation, beasts, and the undead (Fell). Amplified by fire-damage bonuses and magic-fire bonuses on staff weapons.

Ice

Slows enemies and deals heavy damage to certain constructs and Hollow foes. Also referred to as Frost in some wiki and in-game contexts.

Shock

Deals high burst damage and interacts with the Soaked mechanic: hitting a soaked enemy with shock reduces its resistance and triggers bonus critical hits. Also referred to as Lightning in some wiki and in-game contexts.

Poison

Applies damage over time (DoT). Undead and construct enemies are generally immune.

Shroud

Magic derived directly from the deadly Shroud fog. Incredibly strong against entities that do not originate from the Shroud, but useless against Fell enemies, which are immune to it.