Catalog
Every relevant Enshrouded item, searchable and filterable. Star favorites to pin them to the top of any tab.
One Handed Axe
29 entries| Favorite | Compare | Name | Type | Max Level | Base Effects | Perks |
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| Batwing Axe | One Handed Axe | 50 |
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| Bonebreaker | One Handed Axe | 50 |
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| Celestial Axe | One Handed Axe | 50 |
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| Chief Drak'Dal Axe | One Handed Axe | 50 |
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| Dark Cleaver | One Handed Axe | 50 |
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| Death Gazer Axe | One Handed Axe | 50 |
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| Dragonsbane | One Handed Axe | 50 |
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| Enshrouded Axe | One Handed Axe | 50 |
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| Fenrig's Axe | One Handed Axe | 50 |
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| Final Gambit | One Handed Axe | 50 |
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| Frostwing Axe | One Handed Axe | 50 |
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| Graven Idol Axe | One Handed Axe | 50 |
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| Hair Splitter | One Handed Axe | 50 |
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| Hatchet | One Handed Axe | 50 |
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| Jagged Obsidian Axe | One Handed Axe | 50 |
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| Jezmina's Apotheosis | One Handed Axe | 50 |
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| Lightforged Axe | One Handed Axe | 50 |
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| Lumenshade Axe | One Handed Axe | 50 |
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| Lupa's Scalper | One Handed Axe | 50 |
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| Provisional Scythe | One Handed Axe | 50 |
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| Scavenger Miner Axe | One Handed Axe | 50 |
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| Skull Splitter Axe | One Handed Axe | 50 |
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| Steel Moon Axe | One Handed Axe | 50 |
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| Sun Axe | One Handed Axe | 50 |
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| Tainted Axe | One Handed Axe | 50 |
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| Thunderbolt Axe | One Handed Axe | 50 |
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| Veilrift Axe | One Handed Axe | 50 |
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| Wolf Pack Axe | One Handed Axe | 50 |
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| Wolf's Claw | One Handed Axe | 50 |
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Batwing Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Epic perk
- Hits restore a percentage of damage dealt as Health.
Legendary perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Bonebreaker
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Legendary perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Celestial Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Chief Drak'Dal Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Uncommon perk
- Increases the Critical Strike damage you deal against Soaked enemies.
Rare perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Epic perk
- Increases the Opportunistic bonus, the extra damage you deal when exploiting an enemy's vulnerable opening.
Legendary perk
- Increases the damage you deal to wildlife, the natural animals you hunt for resources.
Dark Cleaver
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Death Gazer Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Uncommon perk
- Increases the Opportunistic bonus, the extra damage you deal when exploiting an enemy's vulnerable opening.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Dragonsbane
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Hits restore a percentage of damage dealt as Health.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Epic perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Enshrouded Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Uncommon perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Rare perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Epic perk
- Hits restore a percentage of damage dealt as Health.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Fenrig's Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Final Gambit
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Hits restore a percentage of damage dealt as Health.
Uncommon perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Frostwing Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Epic perk
- Hits restore a percentage of damage dealt as Health.
Legendary perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Graven Idol Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Hair Splitter
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Uncommon perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Rare perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Hatchet
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Jagged Obsidian Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Uncommon perk
- Increases the Opportunistic bonus, the extra damage you deal when exploiting an enemy's vulnerable opening.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Jezmina's Apotheosis
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Lightforged Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Rare perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Lumenshade Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Lupa's Scalper
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Epic perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Provisional Scythe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Piercing Damage
- Perks
Common perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Uncommon perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Rare perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Epic perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Legendary perk
- Increases the damage you deal to Fell enemies, the shroud-corrupted creatures of the fog.
Scavenger Miner Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Piercing Damage
- Perks
Common perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Uncommon perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Rare perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Epic perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Legendary perk
- Increases the damage you deal to Fell enemies, the shroud-corrupted creatures of the fog.
Skull Splitter Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Steel Moon Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Sun Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Rare perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Tainted Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Thunderbolt Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Veilrift Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Wolf Pack Axe
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Wolf's Claw
- Type
- One Handed Axe
- Max Level
- 50
- Base Effects
- +85 Cutting Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.