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Wand
29 entries| Favorite | Compare | Name | Type | Max Level | Base Effects | Perks |
|---|---|---|---|---|---|---|
| Ancient Drak Wand | Wand | 50 |
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| Apprentice Wand | Wand | 50 |
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| Blazing Wand | Wand | 50 |
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| Blizzard Wand | Wand | 50 |
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| Coalescent Wand | Wand | 50 |
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| Crackling Wand | Wand | 50 |
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| Cryptic Wand | Wand | 50 |
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| Darya's Wand | Wand | 50 |
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| Frost Wand | Wand | 50 |
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| Frozen Core Wand | Wand | 50 |
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| Helix | Wand | 50 |
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| Ice Beam Wand | Wand | 50 |
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| Infernal Wand | Wand | 50 |
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| Luminous Wand | Wand | 50 |
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| Mythic Wand | Wand | 50 |
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| Polymath's Wand | Wand | 50 |
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| Reaper's Wand | Wand | 50 |
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| Recent Drak Wand | Wand | 50 |
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| Ritual Tempest Wand | Wand | 50 |
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| Scholar's Wand | Wand | 50 |
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| Scorching Wand | Wand | 50 |
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| Shocking Ice Wand | Wand | 50 |
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| Shroudbinder Wand | Wand | 50 |
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| Silver Storm | Wand | 50 |
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| Snakespine Wand | Wand | 50 |
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| Totem Wand | Wand | 50 |
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| Twisting Wand | Wand | 50 |
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| Voidcaller | Wand | 50 |
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| Wand Of Bloodflow | Wand | 50 |
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Ancient Drak Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shock Damage
- +14 Mana Regeneration
- Perks
Common perk
- Hits restore a percentage of damage dealt as Mana.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases the Critical Strike damage you deal against Soaked enemies.
Apprentice Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Ice Damage
- +2 Mana Regeneration
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Hits restore a percentage of damage dealt as Mana.
Legendary perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Blazing Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Damage
- +8 Mana Regeneration
- Perks
Common perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Blizzard Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Ice Damage
- +12 Mana Regeneration
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Hits restore a percentage of damage dealt as Mana.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Coalescent Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shock Damage
- +10 Mana Regeneration
- Perks
Common perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Uncommon perk
- Hits restore a percentage of damage dealt as Mana.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Crackling Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Fire Damage
- +2 Mana Regeneration
- Perks
Common perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Epic perk
- Hits restore a percentage of damage dealt as Mana.
Legendary perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Cryptic Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Damage
- +6 Mana Regeneration
- Perks
Common perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Uncommon perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Rare perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Epic perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Darya's Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shroud Damage
- +12 Mana Regeneration
- Perks
Common perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Uncommon perk
- Hits restore a percentage of damage dealt as Health.
Rare perk
- Hits restore a percentage of damage dealt as Mana.
Frost Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Ice Damage
- +10 Mana Regeneration
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Hits restore a percentage of damage dealt as Mana.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Frozen Core Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Ice Damage
- +4 Mana Regeneration
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Hits restore a percentage of damage dealt as Mana.
Legendary perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Helix
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shroud Damage
- +10 Mana Regeneration
- Perks
Common perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Uncommon perk
- Hits restore a percentage of damage dealt as Mana.
Rare perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Epic perk
- Hits restore a percentage of damage dealt as Health.
Legendary perk
- Raises base mana regeneration, the rate at which your mana refills on its own over time.
Ice Beam Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Ice Damage
- +6 Mana Regeneration
- Perks
Common perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Uncommon perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Hits restore a percentage of damage dealt as Mana.
Infernal Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Fire Damage
- +4 Mana Regeneration
- Perks
Common perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Uncommon perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Rare perk
- Hits restore a percentage of damage dealt as Mana.
Epic perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Legendary perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Luminous Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Fire Damage
- +6 Mana Regeneration
- Perks
Common perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Uncommon perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Rare perk
- Hits restore a percentage of damage dealt as Mana.
Epic perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Legendary perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Mythic Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shock Damage
- +12 Mana Regeneration
- Perks
Common perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Uncommon perk
- Hits restore a percentage of damage dealt as Mana.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Polymath's Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Fire Damage
- +12 Mana Regeneration
- Perks
Common perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Uncommon perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Reaper's Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shock Damage
- +12 Mana Regeneration
- Perks
Common perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Uncommon perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Hits restore a percentage of damage dealt as Mana.
Recent Drak Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shock Damage
- +12 Mana Regeneration
- Perks
Common perk
- Hits restore a percentage of damage dealt as Mana.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases the Critical Strike damage you deal against Soaked enemies.
Ritual Tempest Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Damage
- +10 Mana Regeneration
- Perks
Common perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Scholar's Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Fire Damage
- +10 Mana Regeneration
- Perks
Common perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Uncommon perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Scorching Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Fire Damage
- +4 Mana Regeneration
- Perks
Common perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Epic perk
- Hits restore a percentage of damage dealt as Mana.
Legendary perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Shocking Ice Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shock Damage
- +6 Mana Regeneration
- Perks
Common perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Uncommon perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Legendary perk
- Hits restore a percentage of damage dealt as Mana.
Shroudbinder Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shroud Damage
- +8 Mana Regeneration
- Perks
Common perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Epic perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Legendary perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Silver Storm
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Damage
- +8 Mana Regeneration
- Perks
Common perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Uncommon perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Rare perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Hits restore a percentage of damage dealt as Mana.
Snakespine Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Blunt Damage
- +12 Mana Regeneration
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Legendary perk
- Hits restore a percentage of damage dealt as Mana.
Totem Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Fire Damage
- +12 Mana Regeneration
- Perks
Common perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Uncommon perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Rare perk
- Hits restore a percentage of damage dealt as Mana.
Epic perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Twisting Wand
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shroud Damage
- +8 Mana Regeneration
- Perks
Common perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Uncommon perk
- Hits restore a percentage of damage dealt as Mana.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Legendary perk
- Raises base mana regeneration, the rate at which your mana refills on its own over time.
Voidcaller
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Shroud Damage
- +12 Mana Regeneration
- Perks
Common perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Uncommon perk
- Hits restore a percentage of damage dealt as Mana.
Rare perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Epic perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Legendary perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Wand Of Bloodflow
- Type
- Wand
- Max Level
- 50
- Base Effects
- +56 Magic Fire Damage
- +14 Mana Regeneration
- Perks
Common perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Uncommon perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Rare perk
- Hits restore a percentage of damage dealt as Mana.
Epic perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.