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Two Handed Greatsword
29 entries| Favorite | Compare | Name | Type | Max Level | Base Effects | Perks |
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| Barbarian Greatsword | Two Handed Greatsword | 50 |
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| Bronze-engraved Greatsword | Two Handed Greatsword | 50 |
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| Chimerical Greatsword | Two Handed Greatsword | 50 |
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| Copperblade Greatsword | Two Handed Greatsword | 50 |
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| Fell Thunderbrute Greatsword | Two Handed Greatsword | 50 |
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| Fine Copperblade Greatsword | Two Handed Greatsword | 50 |
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| Fool's Demise | Two Handed Greatsword | 50 |
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| Fool's Errand | Two Handed Greatsword | 50 |
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| Forked Tongue | Two Handed Greatsword | 50 |
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| Goldlaced Greatsword | Two Handed Greatsword | 50 |
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| Greatsword Of Rivalry | Two Handed Greatsword | 50 |
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| Greatsword Of The Old Order | Two Handed Greatsword | 50 |
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| Guard Of The North Sword | Two Handed Greatsword | 50 |
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| Horned Greatsword | Two Handed Greatsword | 50 |
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| Ironheart Greatsword | Two Handed Greatsword | 50 |
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| Megalodon Greatsword | Two Handed Greatsword | 50 |
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| Moon Rock Greatsword | Two Handed Greatsword | 50 |
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| Morningdew Greatsword | Two Handed Greatsword | 50 |
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| New Moon Greatsword | Two Handed Greatsword | 50 |
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| Ornate Greatsword | Two Handed Greatsword | 50 |
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| Princely Greatsword | Two Handed Greatsword | 50 |
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| Protector Greatsword | Two Handed Greatsword | 50 |
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| Rusty Greatsword | Two Handed Greatsword | 50 |
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| Scrappy Greatsword | Two Handed Greatsword | 50 |
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| Sharktooth Greatsword | Two Handed Greatsword | 50 |
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| Sickle Greatsword | Two Handed Greatsword | 50 |
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| Silvernight Greatsword | Two Handed Greatsword | 50 |
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| Spiked Greatsword | Two Handed Greatsword | 50 |
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| Summit Greatsword | Two Handed Greatsword | 50 |
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Barbarian Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Epic perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Legendary perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Bronze-engraved Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Legendary perk
- Increases the damage you deal to Scavenger enemies, the bandit-like raiders that loot the ruins.
Chimerical Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Uncommon perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Copperblade Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises poison damage, the toxic element that wears down enemy health and is strong against unprotected flesh.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Epic perk
- Raises poison damage, the toxic element that wears down enemy health and is strong against unprotected flesh.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Fell Thunderbrute Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Epic perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Legendary perk
- Increases the damage you deal to Scavenger enemies, the bandit-like raiders that loot the ruins.
Fine Copperblade Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Hits restore a percentage of damage dealt as Health.
Rare perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Epic perk
- Hits restore a percentage of damage dealt as Health.
Legendary perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Fool's Demise
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Uncommon perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Rare perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Epic perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Legendary perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Fool's Errand
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Uncommon perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Rare perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Forked Tongue
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +63.5 Cutting Damage
- +63.5 Shroud Damage
- +137 Parry Power
- Perks
Common perk
- Hits restore a percentage of damage dealt as Health.
Uncommon perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Rare perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Titan Edge is a skill-tree node that increases your two-handed greatsword damage by 5% per rank; this bonus grants extra ranks in it.
Goldlaced Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Epic perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Legendary perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Greatsword Of Rivalry
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Greatsword Of The Old Order
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Guard Of The North Sword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Horned Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Uncommon perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Rare perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Epic perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Legendary perk
- Hits restore a percentage of damage dealt as Stamina.
Ironheart Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Legendary perk
- Increases the damage you deal to Scavenger enemies, the bandit-like raiders that loot the ruins.
Megalodon Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +63.5 Cutting Damage
- +63.5 Shock Damage
- +137 Parry Power
- Perks
Common perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases the Opportunistic bonus, the extra damage you deal when exploiting an enemy's vulnerable opening.
Moon Rock Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +63.5 Cutting Damage
- +63.5 Shroud Damage
- +137 Parry Power
- Perks
Common perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Uncommon perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Morningdew Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +63.5 Cutting Damage
- +63.5 Shock Damage
- +137 Parry Power
- Perks
Common perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Uncommon perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Rare perk
- Hits restore a percentage of damage dealt as Mana.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Hits restore a percentage of damage dealt as Mana.
New Moon Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Epic perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Legendary perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Ornate Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises poison damage, the toxic element that wears down enemy health and is strong against unprotected flesh.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Epic perk
- Raises poison damage, the toxic element that wears down enemy health and is strong against unprotected flesh.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Princely Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Legendary perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Protector Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Rusty Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Epic perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Scrappy Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Epic perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Legendary perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Sharktooth Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases the Opportunistic bonus, the extra damage you deal when exploiting an enemy's vulnerable opening.
Sickle Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +63.5 Cutting Damage
- +63.5 Shock Damage
- +137 Parry Power
- Perks
Common perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Uncommon perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Rare perk
- Hits restore a percentage of damage dealt as Mana.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Hits restore a percentage of damage dealt as Mana.
Silvernight Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Uncommon perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Spiked Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Uncommon perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Rare perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Epic perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Legendary perk
- Hits restore a percentage of damage dealt as Stamina.
Summit Greatsword
- Type
- Two Handed Greatsword
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +137 Parry Power
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Increases the damage of backstabs, the bonus-damage hits you land when striking an enemy from behind.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.