Catalog
Every relevant Enshrouded item, searchable and filterable. Star favorites to pin them to the top of any tab.
Two Handed Axe
16 entries| Favorite | Compare | Name | Type | Max Level | Base Effects | Perks |
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| Abyssal Wing Axe | Two Handed Axe | 50 |
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| Blood Omen Axe | Two Handed Axe | 50 |
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| Boreal Axe | Two Handed Axe | 50 |
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| Champion's Axe | Two Handed Axe | 50 |
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| Curse Bringer Axe | Two Handed Axe | 50 |
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| Cyclone Axe | Two Handed Axe | 50 |
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| Darkwood Axe | Two Handed Axe | 50 |
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| Deeproot Axe | Two Handed Axe | 50 |
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| Executioner's Axe | Two Handed Axe | 50 |
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| Fallen Wing Axe | Two Handed Axe | 50 |
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| Golden Recruit Axe | Two Handed Axe | 50 |
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| Golden War Hero Axe | Two Handed Axe | 50 |
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| Greater Thunderblast Axe | Two Handed Axe | 50 |
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| Guillotine | Two Handed Axe | 50 |
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| Ruffian's Axe | Two Handed Axe | 50 |
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| Spinechill Axe | Two Handed Axe | 50 |
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Abyssal Wing Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Blood Omen Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Boreal Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Legendary perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Champion's Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Curse Bringer Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Cyclone Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Barbarian's Path is a skill-tree node in the Barbarian tree: Increases two-handed weapon damage by 5% per rank. This bonus grants extra ranks in it.
Epic perk
- Hits restore a percentage of damage dealt as Health.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Darkwood Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Legendary perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Deeproot Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Raises poison damage, the toxic element that wears down enemy health and is strong against unprotected flesh.
Uncommon perk
- Hits restore a percentage of damage dealt as Health.
Rare perk
- Raises poison damage, the toxic element that wears down enemy health and is strong against unprotected flesh.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Executioner's Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Fallen Wing Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Golden Recruit Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Hits restore a percentage of damage dealt as Health.
Uncommon perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Rare perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Epic perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Golden War Hero Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Hits restore a percentage of damage dealt as Health.
Uncommon perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Rare perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Epic perk
- Adds fire damage that applies only to magic weapons, unlike base fire damage which applies broadly to all fire attacks.
Legendary perk
- Increases the damage you deal to Fell enemies, the shroud-corrupted creatures of the fog.
Greater Thunderblast Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Uncommon perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Guillotine
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Rare perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Ruffian's Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Spinechill Axe
- Type
- Two Handed Axe
- Max Level
- 50
- Base Effects
- +127 Cutting Damage
- +107 Parry Power
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.