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One Handed Club

19 entries
FavoriteCompareNameTypeMax LevelBase EffectsPerks
Bonescourge MaceOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Uncommon perk

    • Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
  • Rare perk

    • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
  • Epic perk

    • Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
  • Legendary perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Bright MorningstarOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
  • Uncommon perk

    • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
  • Rare perk

    • Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
  • Epic perk

    • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
  • Legendary perk

    • Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Crown CrusherOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
  • Uncommon perk

    • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
  • Rare perk

    • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
  • Epic perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Legendary perk

    • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Dark MorningstarOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
  • Uncommon perk

    • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
  • Rare perk

    • Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
  • Epic perk

    • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
  • Legendary perk

    • Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Fearsome ClubOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Uncommon perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Rare perk

    • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
  • Epic perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Legendary perk

    • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Feathered MaceOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
  • Uncommon perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Rare perk

    • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
  • Epic perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Legendary perk

    • Increases the damage you deal to Scavenger enemies, the bandit-like raiders that loot the ruins.
FleshgrinderOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
  • Uncommon perk

    • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
  • Rare perk

    • Hits restore a percentage of damage dealt as Health.
  • Epic perk

    • Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
  • Legendary perk

    • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Freshblood MaceOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Hits restore a percentage of damage dealt as Health.
  • Uncommon perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Rare perk

    • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
  • Epic perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Legendary perk

    • Hits restore a percentage of damage dealt as Health.
GorestrikerOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
  • Uncommon perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Rare perk

    • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
  • Epic perk

    • Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
  • Legendary perk

    • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Iron Claw ClubOne Handed Club50
  • +85 Blunt Damage
Mace of DenialOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Uncommon perk

    • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
  • Rare perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Epic perk

    • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
  • Legendary perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Mace of WrathOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Uncommon perk

    • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
  • Rare perk

    • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
  • Epic perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Legendary perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Meat ChopperOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
  • Uncommon perk

    • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
  • Rare perk

    • Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
  • Epic perk

    • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
  • Legendary perk

    • Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Metalstar MaceOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Uncommon perk

    • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
  • Rare perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Epic perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Legendary perk

    • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Totemhead MaceOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
  • Uncommon perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Rare perk

    • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
  • Epic perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Legendary perk

    • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Totempole MaceOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
  • Uncommon perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Rare perk

    • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
  • Epic perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Legendary perk

    • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Twin Soul MaceOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Hits restore a percentage of damage dealt as Health.
  • Uncommon perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Rare perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Epic perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Legendary perk

    • Hits restore a percentage of damage dealt as Health.
Vesztah's MaceOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Hits restore a percentage of damage dealt as Health.
  • Uncommon perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Rare perk

    • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
  • Epic perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Legendary perk

    • Hits restore a percentage of damage dealt as Health.
Wolf's HydraOne Handed Club50
  • +85 Blunt Damage
  • Common perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Uncommon perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Rare perk

    • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
  • Epic perk

    • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Bonescourge Mace

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Uncommon perk

      • Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
    • Rare perk

      • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
    • Epic perk

      • Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
    • Legendary perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Bright Morningstar

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
    • Uncommon perk

      • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
    • Rare perk

      • Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
    • Epic perk

      • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
    • Legendary perk

      • Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
  • Crown Crusher

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
    • Uncommon perk

      • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
    • Rare perk

      • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
    • Epic perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Legendary perk

      • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
  • Dark Morningstar

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
    • Uncommon perk

      • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
    • Rare perk

      • Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
    • Epic perk

      • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
    • Legendary perk

      • Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
  • Fearsome Club

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Uncommon perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Rare perk

      • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
    • Epic perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Legendary perk

      • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
  • Feathered Mace

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
    • Uncommon perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Rare perk

      • Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
    • Epic perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Legendary perk

      • Increases the damage you deal to Scavenger enemies, the bandit-like raiders that loot the ruins.
  • Fleshgrinder

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
    • Uncommon perk

      • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
    • Rare perk

      • Hits restore a percentage of damage dealt as Health.
    • Epic perk

      • Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
    • Legendary perk

      • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
  • Freshblood Mace

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Hits restore a percentage of damage dealt as Health.
    • Uncommon perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Rare perk

      • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
    • Epic perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Legendary perk

      • Hits restore a percentage of damage dealt as Health.
  • Gorestriker

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
    • Uncommon perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Rare perk

      • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
    • Epic perk

      • Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
    • Legendary perk

      • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
  • Iron Claw Club

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
  • Mace of Denial

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Uncommon perk

      • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
    • Rare perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Epic perk

      • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
    • Legendary perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Mace of Wrath

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Uncommon perk

      • Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
    • Rare perk

      • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
    • Epic perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Legendary perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
  • Meat Chopper

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
    • Uncommon perk

      • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
    • Rare perk

      • Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
    • Epic perk

      • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
    • Legendary perk

      • Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
  • Metalstar Mace

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Uncommon perk

      • Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
    • Rare perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Epic perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Legendary perk

      • Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
  • Totemhead Mace

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
    • Uncommon perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Rare perk

      • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
    • Epic perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Legendary perk

      • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
  • Totempole Mace

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
    • Uncommon perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Rare perk

      • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
    • Epic perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Legendary perk

      • Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
  • Twin Soul Mace

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Hits restore a percentage of damage dealt as Health.
    • Uncommon perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Rare perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Epic perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Legendary perk

      • Hits restore a percentage of damage dealt as Health.
  • Vesztah's Mace

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Hits restore a percentage of damage dealt as Health.
    • Uncommon perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Rare perk

      • Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
    • Epic perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Legendary perk

      • Hits restore a percentage of damage dealt as Health.
  • Wolf's Hydra

    Type
    One Handed Club
    Max Level
    50
    Base Effects
    • +85 Blunt Damage
    Perks
    • Common perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Uncommon perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
    • Rare perk

      • Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
    • Epic perk

      • Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.