Catalog
Every relevant Enshrouded item, searchable and filterable. Star favorites to pin them to the top of any tab.
One Handed Club
19 entries| Favorite | Compare | Name | Type | Max Level | Base Effects | Perks |
|---|---|---|---|---|---|---|
| Bonescourge Mace | One Handed Club | 50 |
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| Bright Morningstar | One Handed Club | 50 |
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| Crown Crusher | One Handed Club | 50 |
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| Dark Morningstar | One Handed Club | 50 |
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| Fearsome Club | One Handed Club | 50 |
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| Feathered Mace | One Handed Club | 50 |
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| Fleshgrinder | One Handed Club | 50 |
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| Freshblood Mace | One Handed Club | 50 |
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| Gorestriker | One Handed Club | 50 |
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| Iron Claw Club | One Handed Club | 50 |
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| Mace of Denial | One Handed Club | 50 |
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| Mace of Wrath | One Handed Club | 50 |
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| Meat Chopper | One Handed Club | 50 |
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| Metalstar Mace | One Handed Club | 50 |
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| Totemhead Mace | One Handed Club | 50 |
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| Totempole Mace | One Handed Club | 50 |
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| Twin Soul Mace | One Handed Club | 50 |
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| Vesztah's Mace | One Handed Club | 50 |
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| Wolf's Hydra | One Handed Club | 50 |
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Bonescourge Mace
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Increases the damage you deal to Hollow enemies, the reanimated undead found throughout the world.
Legendary perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Bright Morningstar
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Uncommon perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Rare perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Epic perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Crown Crusher
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Uncommon perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Rare perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Dark Morningstar
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Uncommon perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Rare perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Epic perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Legendary perk
- Increases your chance to land a critical strike, an attack that deals heavily amplified damage.
Fearsome Club
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Feathered Mace
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Uncommon perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Rare perk
- Adds shroud (corruption) damage that applies only to magic weapons, unlike base shroud damage which applies broadly to all shroud attacks.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Increases the damage you deal to Scavenger enemies, the bandit-like raiders that loot the ruins.
Fleshgrinder
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Uncommon perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Rare perk
- Hits restore a percentage of damage dealt as Health.
Epic perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Legendary perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Freshblood Mace
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Hits restore a percentage of damage dealt as Health.
Uncommon perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Gorestriker
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Uncommon perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Rare perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Epic perk
- Renewal is a weapon perk: defeating an enemy restores some of the weapon's Durability.
Legendary perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Iron Claw Club
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
- —
Mace of Denial
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Uncommon perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Rare perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Epic perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Legendary perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Mace of Wrath
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Uncommon perk
- Adds ice damage that applies only to magic weapons, unlike base ice damage which applies broadly to all frost attacks.
Rare perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Meat Chopper
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Uncommon perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Rare perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Epic perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Legendary perk
- Raises cutting damage, the slashing physical damage type that is strong against unarmored flesh.
Metalstar Mace
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Uncommon perk
- Raises piercing damage, the physical damage type from arrows and thrusting attacks that is strong against lightly armored foes.
Rare perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Legendary perk
- Increases Retaliation damage, the counter damage reflected back at enemies when they strike you.
Totemhead Mace
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Uncommon perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Totempole Mace
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Uncommon perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Legendary perk
- Increases critical strike damage, the bonus damage multiplier applied when an attack crits.
Twin Soul Mace
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Hits restore a percentage of damage dealt as Health.
Uncommon perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Rare perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Epic perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Vesztah's Mace
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Hits restore a percentage of damage dealt as Health.
Uncommon perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Rare perk
- Adds shock (lightning) damage that applies only to magic weapons, unlike base shock damage which applies broadly to all electric attacks.
Epic perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Legendary perk
- Hits restore a percentage of damage dealt as Health.
Wolf's Hydra
- Type
- One Handed Club
- Max Level
- 50
- Base Effects
- +85 Blunt Damage
- Perks
Common perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Uncommon perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.
Rare perk
- Raises blunt damage, the crushing physical damage type that is strong against armored and shielded enemies.
Epic perk
- Increases Merciless Attack damage, the bonus damage you deal when striking an enemy that is staggered or low on health.